The game is pretty straight forward. Move your paddle to hit the ball and prevent the CPU from scoring. The first to the set score cap wins. For a list of controls, please see below.
Controls
Move upUp Arrow / W
Move downDown Arrow / S
TurboShift (Hold)
Pause / ResumeP
Game Types
There are two Game Types : One Player and CPU vs CPU. In One Player you play against a CPU, in CPU vs CPU you can sit back and watch the computers go at it.
Game Modes
After choosing one of the Game Types you will be met with a list of Modes.
Very Easy - Slowest CPU
Easy - Moderately Slow CPU
Normal - Normal CPU
Hard - Fast CPU
Inhuman - Extremely Fast CPU
Below these options are some game settings where you can choose the Score Cap, Ball Speed, and Paddle Sensitivity.
Chains and Ball rules
Each time a paddle hits the ball, the Chain increases by 1. The higher the chain, the faster the ball will move. Once someone scores a goal, the chain is reset and the ball returns to its normal speed.
Customize
Back
00
Presets
Retro
Wireframe
Cyber Ball
Forumotion
Firefox
Chrome
Explorer
Opera
Safari
Custom
Paddle Graphic :
Ball Graphic :
Color :
Ball Spin :
Submit
About
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What is Browser Pong ?
Browser Pong is pong in your browser, it's based off the original game for Atari. It's developed using HTML, CSS, and JavaScript.
Compatibility
It is recommended to play this game on a browser that is up to date supporting HTML5, CSS3, and JavaScript. Recommended browsers : Firefox, Google Chrome, Internet Explorer.
Can I embed or record Browser Pong ?
Absolutely ! Browser pong is open source and free, so you may embed, record, or adapt the source to your liking. Copy and Paste the following onto your website to embed Browser Pong.
Credits
Developer : Seth Clydesdale
Special thanks to my brother for the idea, and player feedback.
Patch Notes
Back
Version 1.02
Audio added for collisions and goals
Ball Speed added to "Settings" under difficulty
Paddle Sensitivity added to "Settings" under difficulty
Removed rule where ball becomes faster based on Score
Updated menus and merged Controls with Instructions
Version 1.01
Updated ball physics
Added patch notes to main menu
Wireframe added to presets under "Customize"
Fixed a bug where some pause menus would be visible after resuming
Adjusted hitboxes so they run through a single function as arguments